With inspiration from Magic The Gathering, and a love of games, Instructional Designers Tahmina Urmi and Sonia Plante (that's me!) developed a Workplace Wellness centered card game that provides Instructional Designers with actionable workplace wellness strategies in a fun format.
Using an holistic wellness approach, we highlighted 3 essential elements to workplace wellness: Physical, Mental and Digital. In this interactive game, IDs can Defend the Reef against the Monsters of the I.Deep using different workplace wellness strategies from thier Defenders. They were also allowed to take thier Defender card with them, to use the strategy in thier everyday holistic workplace wellness.
This presentation details the three elements of workplace wellness, Physical, Digital and Mental, and how they all play a part in our everyday workplace wellbeing.
These Monsters of the I.Deep from each of the 3 sections of workplace wellness (Physical, Digital and Mental) represent common everyday wellness challenges.
Each Defender includes a strategy to combat thier Monster of the I.Deep. Nine Defenders were developed so that ID's could select a variety of counter strategies.
Three examples from each category are shown to the left.
Color Key:
Mental Health - Blue
Physical Health - Green
Digital Health- Purple
In Person:
We provided Expo participants with actionable wellness practices in an engaging, fun format. For an additional prize, some participants chose to do a wellness activity in real time with us, which included a 1 minute meditation, writing a gratititude list, and establishing notification settings on thier devices to enhance focus for thier work day.
Remote Accomodation:
As a few of our Expo participants were fully remote, accomodations were made through providing an accessible presentation with a digital interactive spin wheel and virtual cards. Remote participants were able to engage in the presentation in a very similar way to in-person participants.